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 programing real navis

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Admin Stephen
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Admin


Number of posts: 461
Location: Somewhere on earth :)
Registration date: 2008-02-11

Character sheet
Character Name: Dudeman
Character Age: Unknown
Weapon(s) of Choice: Answer may vary

PostSubject: Re: programing real navis   Sun Oct 25, 2009 12:59 pm

Excuse me? Don't tell me to remember the rules, I helped make them. But we all forget something at some point in our life.

________________________________
Catch ya later,
Stephen


My Battle Network RP battlechips:

Hero Sword
Protoman(NaviChip)
Area Steal
Life Aura
Hawk Cut 3
Boys Bomb 3
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beastman
1-Gold 1-Star Moderator
1-Gold 1-Star Moderator


Number of posts: 557
Age: 18
Location: NC
Registration date: 2008-07-12

Character sheet
Character Name: kai
Character Age: 17
Weapon(s) of Choice: star carrier with the v hunter os installed in it

PostSubject: Re: programing real navis   Sun Dec 27, 2009 12:50 pm

true so very true but we try our best to remember as much as re can
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Admin Stephen
Admin
Admin


Number of posts: 461
Location: Somewhere on earth :)
Registration date: 2008-02-11

Character sheet
Character Name: Dudeman
Character Age: Unknown
Weapon(s) of Choice: Answer may vary

PostSubject: Re: programing real navis   Mon Dec 28, 2009 10:02 am

oh yeah.

________________________________
Catch ya later,
Stephen


My Battle Network RP battlechips:

Hero Sword
Protoman(NaviChip)
Area Steal
Life Aura
Hawk Cut 3
Boys Bomb 3
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kabuto.EXE



Number of posts: 4
Age: 17
Location: olympia, washimgton
Registration date: 2010-01-03

Character sheet
Character Name:
Character Age:
Weapon(s) of Choice:

PostSubject: Re: programing real navis   Sun Jan 03, 2010 4:15 pm

progrming real navis! Wow! That's amazing!
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proto333



Number of posts: 8
Age: 12
Location: earth
Registration date: 2009-12-26

Character sheet
Character Name: StellarmanEXE.
Character Age: xx
Weapon(s) of Choice: StellarBlaster

PostSubject: Re: programing real navis   Sun Jan 03, 2010 5:41 pm

ohhh...well I know 2 good names...SolarmanEXE,and Ice Wolfe bounce
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Admin Stephen
Admin
Admin


Number of posts: 461
Location: Somewhere on earth :)
Registration date: 2008-02-11

Character sheet
Character Name: Dudeman
Character Age: Unknown
Weapon(s) of Choice: Answer may vary

PostSubject: Re: programing real navis   Sun Jan 03, 2010 6:43 pm

Yeah those are pretty cool names.

________________________________
Catch ya later,
Stephen


My Battle Network RP battlechips:

Hero Sword
Protoman(NaviChip)
Area Steal
Life Aura
Hawk Cut 3
Boys Bomb 3
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View user profile http://www.projectpetboard.net
Dragonman.EXE
1-Gold 1-Star Admin/Webmaster
1-Gold 1-Star Admin/Webmaster


Number of posts: 980
Age: 19
Location: Georgia
Registration date: 2008-02-11

Character sheet
Character Name: Dragonman.EXE
Character Age: A few years older than Protoman
Weapon(s) of Choice: The Charge (arm-mounted, dragonhead shaped gun replacing DragonFire), PP9 Eagle Fully Auto handguns

PostSubject: Re: programing real navis   Sun Jan 03, 2010 11:47 pm

Those are good. I like 'em.

________________________________
Dragonman.EXE
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programing real navis

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